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Atariesque critters on either dusk purple or denim blue. When you throw that many monsters into a scene it stops getting scary and becomes silly. So I embraced the silliness with a few first-gen computer baddies to remind us where we come from.
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extend the idea a bit more. Get more involved in the game theme you're going with there.
Eg. Put them into a square and make them a parody of the megaman boss select sequence. probably a bad example, but you get the point. |