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    <title><![CDATA[Fourcolours's Threadless Blog]]></title>
    <description><![CDATA[Keep up to date on all things Threadless!]]></description>
    <link>http://www.threadless.com/</link>
    <lastBuildDate>Thu, 10 Dec 2009 09:10:32 -0600</lastBuildDate>
	
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			<title><![CDATA[Critiques: Just Basically Useless?]]></title>
						<link><![CDATA[http://www.threadless.com/profile/623533/Fourcolours/406006/Critiques_Just_Basically_Useless?utm_medium=feed&utm_source=rss&utm_campaign=blog]]></link>
						<pubDate>Thu, 11 Dec 2008 16:07:02 -0600</pubDate>
			<description><![CDATA[Am I the only one who is feeling more and more like the Critiques are just basically useless?<br />
<br />
Don't get me wrong--every once in a while, I get a really useful piece of feedback (for instance, I got a good suggestion from rgdrew and MegaMusen on my <a href="http://www.threadless.com/critique/32807/Let_s_Swing"><b>Let's Swing</b></a> critique-sub), but this is just so exceedingly rare. When I <i>do</i> get suggestions, for the most part I've already considered and rejected them (for whatever design reason/preference/personal idiosyncrasy), but these tend to be pretty few and far between anyway.<br />
<br />
By and large, I'll be lucky if I get 5 or more people clicking the submit/needs work/don't submit buttons. By and large, these seem pretty much useless, too:<br />
<br />
&quot;Submits&quot; just reflect what I already think.<br />
<br />
&quot;Don't Submits&quot; never come with explanations, so I write these off as people who don't like my style, think what I've drawn is absolute crap, or otherwise don't get it. Not much I can do about these folks.<br />
<br />
The &quot;Needs Work&quot; people, on the other hand, are the reason for critiquing in the first place. And <i>usually</i> the people who click &quot;Needs Work&quot; never say what they think needs to be done.<br />
<br />
All this being said, when I skim through the Critiques, while I <i>want</i> to do my duty and provide useful feedback, I'm <i>also</i> often at a loss for words. The fact is, I think a lot of what goes through the Critiques is just crap (I also think a lot of what is submitted for voting is crap, but to a lesser extent, thanks no doubt to the Threadless weeding-out process). Either it strikes me as poorly drawn, completely lacking in ideas, is utterly dull, or some other permutation of these. And when the people who've subbed these critiques beg for feedback, I just don't know what to say to them. Either I'll click &quot;Don't Submit&quot; or I'll just do nothing. So yes, I suppose I'm as guilty as anyone else. <br />
<br />
There are, of course, a lot of designs that just aren't my style. They're usually well-executed enough, but they just aren't something I like. And so (unless I can see that it WOULD sell a lot of shirts), I tend to refrain from saying anything or clicking anything. I just don't feel qualified to pass judgment.<br />
<br />
So, while I may continue to use the Critiques in hopes of getting that one useful bit of feedback, I just get so damned frustrated with it, I often wonder why I'm not just skipping it altogether and trusting my own judgment.<br />
<br />
*sigh*]]></description>
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			<title><![CDATA[Copyright]]></title>
						<link><![CDATA[http://www.threadless.com/profile/623533/Fourcolours/285134/Copyright?utm_medium=feed&utm_source=rss&utm_campaign=blog]]></link>
						<pubDate>Sat, 24 Nov 2007 15:22:49 -0600</pubDate>
			<description><![CDATA[Hi all –<br />
<br />
I’m new to Threadless, but on going through a lot of the designs (both submitted and up for critique), I felt compelled to write a little missive on copyright.<br />
<br />
I’ve noticed a good number of designs on the site that blatantly infringe established copyrights. I’ve also noticed that, by and large, the general public is not aware of even the basics of what constitutes copyright infringement, and what is allowable. As Threadless is largely populated by artists, it seems a worthwhile topic to investigate here.<br />
<br />
Although my own interests in copyright are largely ethical in nature, what artists (and Threadless itself) will want to be concerned about are the legal and monetary implications. First, it is important to note that under the current law, the punishment for each and every act of infringement is a minimum of $750 (and a maximum of $30,000). As such, one need only multiply the number of infringements on any particular shirt by the number of t-shirts printed and again by $750, and one has the total bill. (For example, then, if your shirt infringes two copyrights and 1,000 copies are printed, and you are sued and lose, you will owe a <b>minimum</b> of $1.5 million.)<br />
<br />
Now, there is in US copyright law a wide berth allowing for ‘fair use’ of copyrighted materials. However, fair use is a decidedly messy area of copyright law, and, unfortunately, the only way to truly determine if a use is fair is to get sued and see what the courts have to say. This is, you’ll note, an extremely expensive and time-consuming process (even if you win the suit).<br />
<br />
Perhaps the most common argument made by those accused of infringement is that their use is ‘personal use’. This is really just another way of saying ‘fair use’. Without going into the details of fair use, given that Threadless is selling the shirts, this weighs heavily against any case you might have. Also note that whether or not an infringing work is for sale is by no means THE determining factor in copyright lawsuits.<br />
<br />
The second most common argument made by those accused of infringement is that their work is a ‘parody’ and thus qualifies as fair use. Putting aside the ‘for-sale’ issue (which, as I say, can be outweighed, and often is in parody cases), parody is an often-confused issue. For a work to qualify as parody, it must <i>directly</i> satirize the very thing that it is copying. Otherwise, it will only qualify as satire, generally speaking, and will most certainly fall outside the range of fair use. For example, then, if I create a design using the Smurfs, and depict them as a communist regime or as engaged in a Dionysian orgy, I might get away with it, as I am making a comment on how the Smurf’s society was always being depicted as idyllic despite the male-to-female ratio. However, if I create a design depicting the Smurfs, say, working at Starbucks, I’m probably not making any such comment, and thus, at best, will have created a satiric work.<br />
<br />
Although not the most common argument made in copyright cases, what I see a lot of on Threadless are arguments along the lines of “But I redrew it/turned it into a new work/…” This won’t save you. What you will have created is known in copyright law as a “derivative work” and is every bit as much an infringement as copying a DVD. It doesn’t matter that you didn’t take the whole work, or that you redrew it, or that you made it into something new. It’s just as illegal, and you’ll be just as liable for damages.<br />
<br />
Given that even if your use <i>is</i> ‘fair’, you can get sued, the best advice I can offer is this: If you don’t know you way around copyright law (and I mean <b>in detail</b>), do not use <b>anything</b> that pictorially references <b>anything</b> anyone else has created in the last century. You are <i>asking</i> for trouble. Your t-shirt of ‘Spider-Granny’ wearing Spider-man’s costume <i>is</i> hilarious, but you’re basically <i>daring</i> Marvel Comics to sue you. Likewise, your simple drawing of a classic Corvette likely infringes Chevrolet’s copyright on the design (yes, they have a copyright on the design of the ’Vette), and Chevy’s lawyers are bigger than yours. I know you drew it yourself; it doesn’t matter.<br />
<br />
I hope this helps.<br />
<br />
Darren (a.k.a. Fourcolours)]]></description>
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