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Goldendust
Goldendust aka Kilo India Mike Bravo Yankee is a 20.16 year old girl, has been a member since May 1, 2008, has scored 6383 submissions, giving an average score of 2.46.
  Oct 13 '09 by Goldendust        34 Comments        Watch this      Share:  Share on facebook    Share on delicious    Share on digg    Share on MySpace    Tweet this    Stumble this    Share this on Kaboodle   
Hi there! I finished it!

Thanks to everyone who helped out! I wouldn't have managed without you!

Okay, for one of my class assignments we have to create a magazine spread from scratch- the text, the illustrations, the layout. I'm writing mine on Spec Work.... but I just realised, it has to be in the form of an interview. So I guess I'm asking...


Could I possibly get a few people to answer some interview questions?


The answers don't have to be detailed, or formal... it's aimed at a lowbrow sort of design magazine anyway. A sentence or three is all I need. But I would appreciate your answers like crazy.

If you like, you can post them here, or you could email them to me at featherdusting of gmaile dote come



THE QUESTIONS:


Lately, spec work seems to be getting more and more common in the realms of graphic design. Have you ever worked on spec?
(How did it go? Was it worth it? Have you turned it down?)

How do you define whether a project is spec work or not?(Is it a bad thing? Does it extend to friends or projects you would enjoy?)

Do you think that spec work affects the working relationship between the client and the designer at all?
(Communication? Future work? Trust?)


Does spec work inspire more effort to win over the client than regular design work? And is it worth it if it does?
(Stress levels? What happens if you don't get paid?)


What do you predict will become of spec work in the future? Will you be doing it?



Thankyou so much for this. It is greatly appreciated. I will draw you a picture once this is all over and mail it to you.



spacesick 2
spacesick 2 on Oct 13 '09 at 5:57pm
track down ray frenden. I'm sure he'll give you some juicy stuff.
Chipmnk
Chipmnk on Oct 13 '09 at 6:02pm
I thought you meant "spectacles". Not enough people use that word.
Goldendust
Goldendust on Oct 13 '09 at 6:02pm
I shall try... but the more answers, the merrier. I would like to have lots if I can :)
Goldendust
Goldendust on Oct 13 '09 at 6:03pm
Hmmm. I suppose so, alvin.
Chipmnk
Chipmnk on Oct 13 '09 at 6:05pm
That's my way of saying "I have no idea what 'spec work' is but I still think you're pretty".
againstbound
   againstbound on Oct 13 '09 at 6:06pm
I hate to agree with Mitch, so I won't.
Goldendust
Goldendust on Oct 13 '09 at 6:13pm
Hehehe... thanks, alvin. I put in an unbiased link for unconfusion.

Hector and Mitch, are you going to answer it? I really am quite desperate. Otherwise I will have to make up answers from imaginary people and then I might get in trouble.
Goldendust
Goldendust on Oct 13 '09 at 6:27pm
Yeah. I should stop changing the title of this blog.
shirtflirt
shirtflirt on Oct 13 '09 at 6:29pm
i have experience with this only in editing

not in graphic design
Goldendust
Goldendust on Oct 13 '09 at 6:33pm
That works for me, shirt :)
shirtflirt
shirtflirt on Oct 13 '09 at 6:46pm
Lately, spec work seems to be getting more and more common in the realms of graphic design. Have you ever worked on spec?
(How did it go? Was it worth it? Have you turned it down?)


--I have worked on spec.Honestly, the project never ends. The client, often times, has the impression that I can work for free as long as it takes to get the project completed when really, I'm doing it to either A) help a friend out or B) gain some type of experience that will get me to the next level.
I've turned down more spec work than accepted.


Do you think that spec work affects the working relationship between the client and the designer at all?
(Communication? Future work? Trust?)


--Trust, from the desinger/editor standpoint is gained or lost ultimately in a spec situation. More people have been burned, that I know of, than have actually benefitted from their experience. For me personally, it's worked out OK because I've only done spec work for people I know. So far, I haven't lost any relationships from spec work.


Does spec work inspire more effort to win over the client than regular design work? And is it worth it if it does?
(Stress levels? What happens if you don't get paid?)


--With spec work, if money comes my way it's a bonus. I'm fully ready to do the project as well as I can, despite not getting paid monetarily. For me, it's worth it because with editing, it's a catch-22 to get from Assistant Editing to Editing; you need experience to make the leap but you can't get experience without taking the leap. that's where spec work can be very useful, to help bridge that gap.


What do you predict will become of spec work in the future? Will you be doing it?

-Hopefully, all fingers crossed, this is going to be the last year I have to do spec work. I've forged a decent career path thus far and hopefully my hardwork will be recognized either by companies i've worked for in the past or by friendships i've garned and nurtured through doing spec work.
shirtflirt
shirtflirt on Oct 13 '09 at 6:46pm
hopefully that's helpful
Steve The Great
Steve The Great on Oct 13 '09 at 6:51pm
I think a good question to ask might be how one defines spec work because it's kind of taken on a bad meaning and someone might say "well this is bad and it's spec work but this other thing is something I'm more ok with so I don't call it spec work"
shirtflirt
shirtflirt on Oct 13 '09 at 6:52pm
how many definitions of spec work are there?
Goldendust
Goldendust on Oct 13 '09 at 7:00pm
That is a good question, steve... I will add it in.
Goldendust
Goldendust on Oct 13 '09 at 7:02pm
And yes, alan, that is really amazingly helpful, thankyou so much!
Goldendust
Goldendust on Oct 13 '09 at 7:12pm
Okay, does that extra question make sense now?
mype4nut
mype4nut on Oct 13 '09 at 8:34pm
http://www.no-spec.com/
Goldendust
Goldendust on Oct 13 '09 at 10:19pm
I could use a few more opinions, if there are some more out there :)
Chengui
   Chengui on Oct 13 '09 at 11:26pm
As a rule I never work on spec. The only time I do is if the work is open ended enough that I could use it for something else. Otherwise I avoid it at all costs.

The only time I'd consider it is if I thought it was a worthwhile way to promote myself.
squatterjohn
squatterjohn on Oct 13 '09 at 11:43pm
Ray Frenden blogged about it here.

There's plenty of links to his blog and Cameesa's blogs and he's been blogging about it on Emptees too. I think it really does devalue work.
Goldendust
Goldendust on Oct 14 '09 at 12:03am
Thanks Brian! And thanks SJ. I think I will work on tying this all together later on tonight. But still, if anyone else would like to answer whether they're a designer or not, that would be awesome.
EN AJUSTES
EN AJUSTES on Oct 14 '09 at 12:29am
isn't threadless a form of spec work?
Goldendust
Goldendust on Oct 14 '09 at 12:43am
Well, it depends who you talk to. It's mostly considered a grey area. If your design doesn't get printed you can it them elsewhere, as they aren't being designed for a specific purpose. Also, they are chosen by the community, as opposed to the staff only.

It's up to the individual, though. I would be comfortable submitting a design to threadless, others may not. It depends what you are doing it for.
squatterjohn
squatterjohn on Oct 14 '09 at 1:35am
I think Threadless is spared from being spec-work because they're not asking you to work to any kind of brief. Like the Cameesa contest Ray Frenden links to asks you to use characters from Ragnarok and the DBH contests for Kiss etc give you an option, you can enter the contest using a set of branded elements provided by the band or whoever running the contest, or you can also enter a contest that adheres to a general theme. The problem is if you're asked to create a design featuring trademarked characters, or someone asks you to design a logo for their company or something, it's unlikely that you'll be able to use that work again. So if your design doesn't win, all that effort is wasted. Whereas with Threadless, you retain the rights to your design and can print it yourself or enter it in another design contest if it doesn't win. But similarly, there are no guarantees you'll get paid.
Goldendust
Goldendust on Oct 14 '09 at 2:25am
I do agree. I think that with design contests you have to be aware of the line you are walking on. A lot of the designers here do it because they enjoy it, more than for the money, and I think that is a good way to look at it.
gumbolimbo
   gumbolimbo on Oct 14 '09 at 2:32am
I find the line spec/no specbecoming more blurry.

If you get paid $250 for an assignment if client likes result and $0 if they don't, that sounds like spec.

but what if If you get paid $250 for an assignment if client likes result and $50 if they don't: Is that spec?

and what if If you get paid $250 for an assignment if client likes result and $1 if they don't: Is that spec?

gumbolimbo
   gumbolimbo on Oct 14 '09 at 2:52am
But to answer your question:
In general, I turn down spec work requests.

To get around the 'friends asking for work for free/on spec' thing, I tell them that all personal things ( birth cards, a wall paintings for their home, marriage announcements ), I design for free. Anything else (a tee design for their company ) goes for the regular rates.
This works out very well.
EN AJUSTES
EN AJUSTES on Oct 14 '09 at 3:11am
I get it. That was clearly explained. Good luck with your research!
Goldendust
Goldendust on Oct 14 '09 at 4:21am
No worries, and thanks!

That is good to know, Esta. I have always wondered how I would manage those requests myself, because I always manage to get caught up in them
Goldendust
Goldendust on Oct 14 '09 at 5:51am


I'm not 100% sure that these images have much to do with spec work. I was trying, though.
tesco
   tesco on Oct 14 '09 at 6:01am
all I know is that

spec work = bad :(
crowd sourcing = good :)

not entirley sure of the difference
stubby43
stubby43 on Oct 14 '09 at 7:03am
Jeffrey wrote a couple of blog posts on this before leaving threadless.

the fine line between crowdsourcing and lazyness

Its ok to be grey

Dont get me wrong because I love threadless but I'm not 100% sure that it is crowdsourcing, it doesnt exactly follow the traditional definition which makes it a very, very fine line they have to walk across.

shirtflirt
shirtflirt on Oct 14 '09 at 11:48am
luckily, as tescoe points out
it's a black and white world
so choose your side wisely
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