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has been a part of the Threadless community for 6 years, 4 months!
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has scored 132196 submissions, giving an average score of 1.68, helping 1852 designs get printed.
If you have paper artwork that you want to use (and it is a decent size) you can scan it at a large resolution and edit it a little in Photoshop to fit the shirt.
The key is to avoid it looking like a square picture slapped on fabric.
Yeah - it's definitely happened - but usually it is caught during voting. most rip-offs are pretty obvious - and most are not totally re-drawn so I'd imagine that even if they WERE selected that the artist responsible wouldn't be able to produce the high resolution art needed for printing.
Offering 2 contracts would certainly be a step in a better direction.
Contract #1 - CLASSIC THREADLESS
This contract would be like the old one. The artist retains the rights to the design. Threadless owns the design for life in t-shirt form. No 2nd parties. No sub-licenses. Just what made Threadless Threadless in the first place... t-shirts.
Contract # 2 - Threadless & Beyond
This contract would be for artists who want to put their work on everything. They would agree upfront to sign away the rights, and then Threadless can offer these designs to the Gap or whatever companies are interested in Threadless. Artists could make a lot more money with this contract, but they wouldn't own their design anymore, like the current system.
In the end, most people would probably pick contract #2, but a lot of people (artists who have established more of an outside identity or brand from Threadless) would be more comfortable with contract #1 and happy to make less money in exchange for not losing the design entirely.
Both contracts wouldn't result in additional contracts or paperwork from Threadless. You either just want to make t-shirts and own your design, or you don't care where the design ends up and want to make more royalites.
There's really no way Threadless could lose this way.
I like this idea. Options are good, and it seems like it fits with the issues Threadless was having about contacting artists individually for the rights to work they were bringing to companies. I would choose which contract based on what design it was, some I wouldn't care about being licensed...but some I may want to hang onto the rights to...
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