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danmalone
danmalone aka Dan Malone is a boy, has been a member since August 3, 2009, has scored 51 submissions, giving an average score of 3.08, helping 1 designs get printed.
Awww, this is a shame!

If you are seeing this, it is because danmalone has NO web presence stuff filled out AND hasn't written any blogs! We hope that they do become a bit more social. Isn't community and sharing fun?


My gallery photos

I haven't submitted any photos. I guess I don't want free money.

All about me

I’ve been involved in the UK games industry for nearly 25 years and have been designing characters and drawing comics since I could hold a pencil. .

after leaving Art College in 1984, I continued work illustrating role playing games whilst pursuing a career in comics. came across computer games (while answering an ad for comic artists...) and designed my first game ‘Antiriad’ for the Commodore 64, Amstrad and ZX Spectrum in 1986. since then I’ve developed games (concept, visualisation, design and in-game graphics) on all premier platforms current to the time - from simple mobile and web content to full-blown console games and everything in between. I’ve been responsible for design and graphics on many games, from Speedball 2 [Amiga] to character model design on SSX Blur [Nintendo Wii]. other clients include Commodore, Atari, Sega, Nokia, Nintendo, Sony and Microsoft, amongst others.

travel and exploration has always played a large part in my inspiration and experience - from getting lost in the Himalaya to writing graffiti in Kansai - all adding fuel to the fire in his quest for artistic and graphical satisfaction.

I currently live and work in Hackney Town, in a high studio overlooking the City of London and Canary Wharf.