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v1 The Human Gnome Project, 1799 days ago, click to expand
v2 The Human Gnome Project, 1798 days ago, click to expand
v3 The Human Gnome Project, 1798 days ago, click to expand
v4 The Human Gnome Project, current version








Work in progress by:
The Results
Submit This!
2
Needs Work
5
Dont Submit!
6
Versions...
Version 1 - 1799 days ago
Version 2 - 1798 days ago
Version 3 - 1798 days ago
Version 4 - 1798 days ago

Magnamoth
Magnamoth on Jun 23 '07
grey
norwish
norwish on Jun 23 '07
By "depth" I mean, have them from different angles. Like, looking down at the hat angle, kind of try and visualize it as it's rotating...



Ah, I fail at explanations.
Magnamoth
Magnamoth on Jun 23 '07
oh I kind of get what you mean I will try it out.
Bowtie
Bowtie on Jun 24 '07
Gnomes are too simple. Love the idea though. So plz re-work.
robotjohn
robotjohn on Jun 25 '07
needs more strands.





and cowbell.
tobasco
tobasco on Jun 25 '07
They need to be gnomes in a science lab in lab coats or something IMO.



They're way to cut and paste at the moment.
Magnamoth
Magnamoth on Jun 25 '07
the lab coat idea isn't working, when I change the colors around and make more of a lab coaty body along with goggles, the gnomes become unrecognizable. As I said before about the strands more strands don't really work because aswell, and not only that the more I add the more I have to shrink the size of the gnomes which makes it even harder to see what they are.
Magnamoth
Magnamoth on Jun 25 '07
I'm still working on norwish's depth idea though.
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